Most studios quote Seedance in credits, and a credit is whatever they say it is that week. Here the price is a number with a dollar sign, quoted at your duration and resolution, before a cent leaves your balance.
Both Seedance variants, priced live at the settings you pick. The board tracks the provider's own rates — when they move, it moves; a render you already started keeps its quote.
| Model | Supports | Price |
|---|---|---|
Fetching live rates… | ||
Seedance 2.0 is the model behind most of the work on this site. It runs to 15 seconds in one shot, up to 4K, and holds a true 21:9 anamorphic frame — which is why it can carry a scene instead of a moment. It generates native audio with the picture, so a draft arrives with room tone and impacts already in it.
Seedance 2.0 Fast is the same family at a lower rate and a shorter resolution ladder — the one to draft on when you are trying ten ideas and expect to keep one. Both are in the same composer; switching is a dropdown, and the price updates before you commit.
Before anything renders. The composer shows the dollar figure for your exact settings. Not enough balance? Nothing renders and nothing is charged.
To the provider's real number. Seedance bills per video token, so the quote is an estimate that reconciles to the exact figure when the clip exists — down as often as up, always on your ledger.
Automatically, on failure. A render that errors is a render you did not pay for. That is a code path, not a support ticket.
Prices are the provider's live rates plus one flat service margin — that margin is the whole business model. How we treat your money →
It depends on duration and resolution, so the board above is the answer — it quotes live at your settings, in dollars. Short drafts land in loose-change territory; a 15-second 1080p master costs meaningfully more. You always see the number before the render starts.
Yes. Seedance 2.0 renders up to 4K and holds a true 21:9 anamorphic frame, with native audio generated alongside the picture. Higher resolutions cost more — the board reprices when you change the setting.
Fast is the cheaper, quicker variant with a shorter resolution ladder — use it to explore ideas. Standard is what you finish on. Both are quoted side by side above, so the trade is a number, not a guess.
Neither. There is no credit unit at Saga. You top up a dollar balance, each render is priced in dollars, and unspent balance stays yours — there is no clock on it.
Everything charged for that job returns to your balance automatically, and shows up as its own line in your billing history.
One composer, one balance, one way of pricing. Whatever you switch to, the dollar figure shows up before the render does.
Create an account, open the composer, and the price is there before you render — no card needed to look.
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