Recraft 4.1

Recraft 4.1 Pro pricing per image.

Recraft’s 4.1 models, billed on what they produce. Dollars on the ledger, not credits.

The meter

Typical prices, live from the studio.

These are the current typical figures for each image model in the composer, fetched from the same pricing engine that bills your renders.

fetching live prices…

Images bill on actual output size, so the charge lands when the file exists rather than as a pre-authorised estimate. Your balance is checked first, so a render never starts that you cannot cover.

What it renders

Output size and shape, straight from the engine.

These are the settings the composer will actually accept for these models — read from the same catalog the renderer uses, so the table cannot promise a setting the model will refuse.

ModelSizes · aspectsReferences
Recraft 4.1 Pro2K · 1:1 4:3 3:4 16:9 9:16up to 1 reference image
Recraft 4.1 Utility Pro2K · 1:1 4:3 3:4 16:9 9:16up to 1 reference image
What it is

Two 2K models, five shapes.

Recraft 4.1 Pro and Recraft 4.1 Utility Pro both render at 2K across five aspect ratios, and both accept one reference image.

They are listed as separate catalog entries because they price separately; the chips above carry each one’s current typical figure.

The rules

The same four promises as every other model.

  • No credits. Prices are dollars. There is no unit in between you and the number.
  • No expiry. Prepaid balance stays yours until you spend it.
  • Failures refund automatically. A render that errors is a render you did not pay for.
  • Private by default. Your renders live behind your login and appear publicly only if you publish them.
Questions

Recraft 4.1 Pro, asked plainly.

How much does Recraft 4.1 Pro cost?

The chips above carry the current typical figure, fetched live. Images bill on actual output size, so a larger frame costs more — the exact charge is computed when the image exists.

Do I need a subscription or credits?

No. Prepaid dollar balance, no credits, no monthly plan, no expiry. You top up a balance and each render draws its real cost from it.

What happens if a render fails?

It refunds automatically. A render that errors is a render you did not pay for — the refund lands on your ledger without you asking.

What settings does Recraft 4.1 Pro support?

The table above is read from the engine catalog at build time, so it lists exactly what the composer will accept. Anything not in that table is a setting Recraft 4.1 Pro refuses.

Are my renders private?

Yes. Everything you render stays private to your account unless you choose to publish it. The details are on the trust page.

Also priced live

Every model, same meter.

One composer, one balance, one way of pricing. Whatever you switch to, the dollar figure shows up before the render does.

Render one and read the receipt.

Every render lands with its actual price on your ledger — no bundle maths, no expiring credits.

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